mesa: add OES_EGL_image_external_essl3 support

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
This commit is contained in:
Ilia Mirkin
2018-02-02 07:47:54 +02:00
committed by Tapani Pälli
parent fe32f796f2
commit 02a6d901ee
6 changed files with 24 additions and 2 deletions
+17
View File
@@ -188,6 +188,14 @@ texture_external(const _mesa_glsl_parse_state *state)
return state->OES_EGL_image_external_enable;
}
static bool
texture_external_es3(const _mesa_glsl_parse_state *state)
{
return state->OES_EGL_image_external_essl3_enable &&
state->es_shader &&
state->is_version(0, 300);
}
/** True if texturing functions with explicit LOD are allowed. */
static bool
lod_exists_in_stage(const _mesa_glsl_parse_state *state)
@@ -1919,6 +1927,8 @@ builtin_builder::create_builtins()
_texture(ir_tex, v130, glsl_type::float_type, glsl_type::sampler2DRectShadow_type, glsl_type::vec3_type),
_texture(ir_tex, texture_external_es3, glsl_type::vec4_type, glsl_type::samplerExternalOES_type, glsl_type::vec2_type),
_texture(ir_txb, v130_fs_only, glsl_type::vec4_type, glsl_type::sampler1D_type, glsl_type::float_type),
_texture(ir_txb, v130_fs_only, glsl_type::ivec4_type, glsl_type::isampler1D_type, glsl_type::float_type),
_texture(ir_txb, v130_fs_only, glsl_type::uvec4_type, glsl_type::usampler1D_type, glsl_type::float_type),
@@ -2078,6 +2088,9 @@ builtin_builder::create_builtins()
_texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2DRect_type, glsl_type::vec3_type, TEX_PROJECT),
_texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2DRect_type, glsl_type::vec3_type, TEX_PROJECT),
_texture(ir_tex, texture_external_es3, glsl_type::vec4_type, glsl_type::samplerExternalOES_type, glsl_type::vec3_type, TEX_PROJECT),
_texture(ir_tex, texture_external_es3, glsl_type::vec4_type, glsl_type::samplerExternalOES_type, glsl_type::vec4_type, TEX_PROJECT),
_texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler2DRect_type, glsl_type::vec3_type, TEX_PROJECT),
_texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2DRect_type, glsl_type::vec4_type, TEX_PROJECT),
_texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2DRect_type, glsl_type::vec4_type, TEX_PROJECT),
@@ -2143,8 +2156,12 @@ builtin_builder::create_builtins()
_texelFetch(texture_multisample_array, glsl_type::vec4_type, glsl_type::sampler2DMSArray_type, glsl_type::ivec3_type),
_texelFetch(texture_multisample_array, glsl_type::ivec4_type, glsl_type::isampler2DMSArray_type, glsl_type::ivec3_type),
_texelFetch(texture_multisample_array, glsl_type::uvec4_type, glsl_type::usampler2DMSArray_type, glsl_type::ivec3_type),
_texelFetch(texture_external_es3, glsl_type::vec4_type, glsl_type::samplerExternalOES_type, glsl_type::ivec2_type),
NULL);
add_function("texelFetchOffset",
_texelFetch(v130, glsl_type::vec4_type, glsl_type::sampler1D_type, glsl_type::int_type, glsl_type::int_type),
_texelFetch(v130, glsl_type::ivec4_type, glsl_type::isampler1D_type, glsl_type::int_type, glsl_type::int_type),