mesa: Implement GL_ARB_texture_filter_anisotropic
The only difference from the EXT version is bumping the minmax to 16, so just hit all the drivers at once. v2: Fix driver names, add to 17.3 release notes (Ilia Mirkin) Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Signed-off-by: Adam Jackson <ajax@redhat.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -45,6 +45,7 @@ Note: some of the new features are only available with certain drivers.
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<ul>
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<li>GL_ARB_transform_feedback_overflow_query on radeonsi</li>
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<li>GL_ARB_texture_filter_anisotropic on i965, nv50, nvc0, r600, radeonsi</li>
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<li>GL_EXT_memory_object on radeonsi</li>
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<li>GL_EXT_memory_object_fd on radeonsi</li>
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</ul>
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