diff --git a/src/imagination/vulkan/pvr_pass.c b/src/imagination/vulkan/pvr_pass.c index b69eede3908..0d4bfaea042 100644 --- a/src/imagination/vulkan/pvr_pass.c +++ b/src/imagination/vulkan/pvr_pass.c @@ -180,11 +180,11 @@ VkResult pvr_pds_unitex_state_program_create_and_upload( return VK_SUCCESS; } -/* TODO: pvr_create_subpass_load_op() and pvr_create_render_load_op() are quite +/* TODO: pvr_subpass_load_op_create() and pvr_render_load_op_create() are quite * similar. See if we can dedup them? */ static VkResult -pvr_create_subpass_load_op(struct pvr_device *device, +pvr_subpass_load_op_create(struct pvr_device *device, const VkAllocationCallbacks *allocator, const struct pvr_render_pass *pass, struct pvr_renderpass_hwsetup_render *hw_render, @@ -253,7 +253,7 @@ pvr_create_subpass_load_op(struct pvr_device *device, } static VkResult -pvr_create_render_load_op(struct pvr_device *device, +pvr_render_load_op_create(struct pvr_device *device, const VkAllocationCallbacks *allocator, const struct pvr_render_pass *pass, const struct pvr_renderpass_hwsetup_render *hw_render, @@ -296,7 +296,7 @@ pvr_create_render_load_op(struct pvr_device *device, } static VkResult -pvr_generate_load_op_shader(struct pvr_device *device, +pvr_load_op_shader_generate(struct pvr_device *device, const VkAllocationCallbacks *allocator, struct pvr_renderpass_hwsetup_render *hw_render, struct pvr_load_op *load_op) @@ -684,7 +684,7 @@ VkResult pvr_CreateRenderPass2(VkDevice _device, mrt_resources[last].mrt_desc.valid_mask[3U] = ~0; } - result = pvr_create_render_load_op(device, + result = pvr_render_load_op_create(device, pAllocator, pass, hw_render, @@ -693,7 +693,7 @@ VkResult pvr_CreateRenderPass2(VkDevice _device, goto err_load_op_destroy; result = - pvr_generate_load_op_shader(device, pAllocator, hw_render, load_op); + pvr_load_op_shader_generate(device, pAllocator, hw_render, load_op); if (result != VK_SUCCESS) { vk_free2(&device->vk.alloc, pAllocator, load_op); goto err_load_op_destroy; @@ -706,7 +706,7 @@ VkResult pvr_CreateRenderPass2(VkDevice _device, if (!pvr_is_load_op_needed(pass, hw_render, j)) continue; - result = pvr_create_subpass_load_op(device, + result = pvr_subpass_load_op_create(device, pAllocator, pass, hw_render, @@ -718,7 +718,7 @@ VkResult pvr_CreateRenderPass2(VkDevice _device, } result = - pvr_generate_load_op_shader(device, pAllocator, hw_render, load_op); + pvr_load_op_shader_generate(device, pAllocator, hw_render, load_op); if (result != VK_SUCCESS) goto err_load_op_destroy;