# Note: skips lists for CI are just a list of lines that, when
# non-zero-length and not starting with '#', will regex match to
# delete lines from the test list.  Be careful.

# Some compute jobs take more 0.5s, the maximum allowed by the
# kernel driver
dEQP-GLES31.functional.draw_indirect.compute_interop.large.*

# fail seen here and in others
# https://gitlab.freedesktop.org/mesa/mesa/-/jobs/19776551
dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.36

# InternalError (Variable pointers requested but feature not returned at
# vktAmberTestCase.cpp:364)
dEQP-VK.spirv_assembly.instruction.compute.vector_shuffle.vector_shuffle

# Seems to timeout occasionally
dEQP-VK.api.object_management.max_concurrent.query_pool

# not implemented
dEQP-VK.api.copy_and_blit.core.resolve_image.*

# Image copies seem to be broken in general: 8/16bpp are worse affected, but
# even 32bpp formats are failing when doing any kind of conversion or
# reinterpretation (channel size or order, uint/sint/unorm/snorm/srgb, etc)
dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color..*

# Causes a GPU timeout
spec@!opengl 1.1@longprim

# OOMs
spec@!opengl 1.1@streaming-texture-leak
tex3d-maxsize

# Takes absurdly long, sometimes flaking due to the 60s timeout
glx@glx-make-current

# These Piglits cause crashes, at least when run with PAN_MESA_DEBUG=sync. For
# many, the crashes are due to faults. Although Piglits are nominally
# process-isolated, faults can leak across processes to subpar recovery, meaning
# these crashes are liable to cause robust passing tests to flakes.
# So, skip any tests known to crash to make sure the coverage is solid.
glx@glx-visuals-depth -pixmap
glx@glx-visuals-stencil -pixmap
spec@arb_texture_buffer_object@formats (fs- arb)
spec@arb_texture_buffer_object@formats (vs- arb)
spec@arb_texture_buffer_object@texture-buffer-size-clamp
spec@arb_texture_float@fbo-alphatest-formats
spec@arb_texture_float@fbo-blending-formats
spec@arb_texture_rectangle@tex-miplevel-selection gl2:texture() 2drect
spec@arb_texture_rectangle@tex-miplevel-selection gl2:texture() 2drectshadow
spec@arb_texture_rectangle@tex-miplevel-selection gl2:textureproj 2drect
spec@arb_texture_rectangle@tex-miplevel-selection gl2:textureproj 2drect_projvec4
spec@arb_texture_rectangle@tex-miplevel-selection gl2:textureproj 2drectshadow
spec@arb_texture_view@sampling-2d-array-as-cubemap-array
spec@arb_texture_view@sampling-2d-array-as-cubemap
spec@ext_transform_feedback@immediate-reuse-index-buffer
spec@ext_transform_feedback@immediate-reuse-uniform-buffer
spec@glsl-1.30@execution@tex-miplevel-selection texture() 2drect
spec@glsl-1.30@execution@tex-miplevel-selection texture() 2drectshadow
spec@glsl-1.30@execution@tex-miplevel-selection texturegrad 2drect
spec@glsl-1.30@execution@tex-miplevel-selection texturegrad 2drectshadow
spec@glsl-1.30@execution@tex-miplevel-selection texturegradoffset 2drect
spec@glsl-1.30@execution@tex-miplevel-selection texturegradoffset 2drectshadow
spec@glsl-1.30@execution@tex-miplevel-selection textureoffset 2drect
spec@glsl-1.30@execution@tex-miplevel-selection textureoffset 2drectshadow
spec@glsl-1.30@execution@tex-miplevel-selection textureproj 2drect
spec@glsl-1.30@execution@tex-miplevel-selection textureproj 2drect_projvec4
spec@glsl-1.30@execution@tex-miplevel-selection textureproj 2drectshadow
spec@glsl-1.30@execution@tex-miplevel-selection textureprojgrad 2drect
spec@glsl-1.30@execution@tex-miplevel-selection textureprojgrad 2drect_projvec4
spec@glsl-1.30@execution@tex-miplevel-selection textureprojgrad 2drectshadow
spec@glsl-1.30@execution@tex-miplevel-selection textureprojgradoffset 2drect
spec@glsl-1.30@execution@tex-miplevel-selection textureprojgradoffset 2drect_projvec4
spec@glsl-1.30@execution@tex-miplevel-selection textureprojgradoffset 2drectshadow
spec@glsl-1.30@execution@tex-miplevel-selection textureprojoffset 2drect
spec@glsl-1.30@execution@tex-miplevel-selection textureprojoffset 2drect_projvec4
spec@glsl-1.30@execution@tex-miplevel-selection textureprojoffset 2drectshadow
spec@oes_texture_view@sampling-2d-array-as-cubemap
spec@!opengl 1.0@rasterpos
