dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center,Fail
dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center,Fail
dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner,Fail

dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_center,Fail
dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_corner,Fail
dEQP-GLES3.functional.clipping.point.wide_point_clip,Fail
dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_center,Fail
dEQP-GLES3.functional.clipping.point.wide_point_clip_viewport_corner,Fail
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_basic,Fail
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_scale,Fail
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth24_stencil8_stencil_only,Fail
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_basic,Fail
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_scale,Fail
dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_stencil_only,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_dst_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_dst_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_mag_reverse_src_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_dst_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_x,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_y,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_color,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_depth,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_color,Fail
dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_depth,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_color,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_depth,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_color,Fail
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_depth,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.2_samples.stencil_index8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth24_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.depth32f_stencil8,Fail
dEQP-GLES3.functional.fbo.msaa.4_samples.stencil_index8,Fail
dEQP-GLES3.functional.polygon_offset.float32_displacement_with_units,Fail
dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler2darray_fixed_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler2dshadow_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler3d_fixed_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler3d_float_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.sampler2dshadow_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.sampler3d_fixed_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.sampler3d_float_vertex,Fail
dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.sampler2dshadow_vertex,Fail
dEQP-GLES3.functional.texture.specification.texstorage3d.size.3d_2x2x2_2_levels,Fail

# MESA: error: ir3_ra() failed!
dEQP-GLES31.functional.atomic_counter.inc_dec.8_counters_5_calls_1_thread,Fail
dEQP-GLES31.functional.atomic_counter.get_dec.8_counters_5_calls_10_threads,Fail
dEQP-GLES31.functional.atomic_counter.get_dec.8_counters_5_calls_1_thread,Fail
dEQP-GLES31.functional.atomic_counter.get_inc.8_counters_5_calls_10_threads,Fail
dEQP-GLES31.functional.atomic_counter.get_inc.8_counters_5_calls_1_thread,Fail
dEQP-GLES31.functional.atomic_counter.get_inc_dec.4_counters_5_calls_10_threads,Fail
dEQP-GLES31.functional.atomic_counter.get_inc_dec.4_counters_5_calls_1_thread,Fail
dEQP-GLES31.functional.atomic_counter.get_inc_dec.8_counters_5_calls_10_threads,Fail
dEQP-GLES31.functional.atomic_counter.get_inc_dec.8_counters_5_calls_1_thread,Fail
dEQP-GLES31.functional.atomic_counter.inc_dec.8_counters_5_calls_10_threads,Fail
dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_inc.8_counters_5_calls_1_thread,Fail
dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_dec.8_counters_5_calls_1000_threads,Fail
dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_dec.8_counters_5_calls_1_thread,Fail
dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.inc_dec.8_counters_5_calls_1000_threads,Fail
dEQP-GLES31.functional.atomic_counter.layout.default_offset_set.inc_dec.8_counters_5_calls_1_thread,Fail
dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_dec.8_counters_5_calls_1000_threads,Fail
dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_dec.8_counters_5_calls_1_thread,Fail
dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_inc.8_counters_5_calls_1_thread,Fail
dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.inc_dec.8_counters_5_calls_1000_threads,Fail
dEQP-GLES31.functional.atomic_counter.layout.first_offset_set.inc_dec.8_counters_5_calls_1_thread,Fail
dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_dec.8_counters_5_calls_1000_threads,Fail
dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_dec.8_counters_5_calls_1_thread,Fail
dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.inc_dec.8_counters_5_calls_1000_threads,Fail
dEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.inc_dec.8_counters_5_calls_1_thread,Fail
dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_dec.8_counters_5_calls_1000_threads,Fail
dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_dec.8_counters_5_calls_1_thread,Fail
dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_inc.8_counters_5_calls_1000_threads,Fail
dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_inc.8_counters_5_calls_1_thread,Fail
dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.inc_dec.8_counters_5_calls_1000_threads,Fail
dEQP-GLES31.functional.atomic_counter.layout.reverse_offset.inc_dec.8_counters_5_calls_1_thread,Fail

dEQP-GLES31.functional.draw_base_vertex.draw_elements_base_vertex.builtin_variable.vertex_id,Fail
dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.builtin_variable.vertex_id,Fail

dEQP-GLES31.functional.separate_shader.create_shader_program.separate_programs_add_both,Fail
dEQP-GLES31.functional.separate_shader.create_shader_program.separate_programs_add_fragment,Fail
dEQP-GLES31.functional.separate_shader.create_shader_program.separate_programs_add_vertex,Fail
dEQP-GLES31.functional.separate_shader.create_shader_program.single_program_add_both,Fail
dEQP-GLES31.functional.separate_shader.interface.same_location_vertex_flat_fragment_flat,Fail
dEQP-GLES31.functional.separate_shader.interface.same_location_vertex_smooth,Fail
dEQP-GLES31.functional.separate_shader.interface.same_location_vertex_smooth_fragment_centroid,Fail
dEQP-GLES31.functional.separate_shader.interface.same_location_vertex_smooth_fragment_smooth,Fail
dEQP-GLES31.functional.separate_shader.interface.same_name,Fail
dEQP-GLES31.functional.separate_shader.interface.same_name_vertex_flat_fragment_flat,Fail
dEQP-GLES31.functional.separate_shader.interface.same_name_vertex_smooth,Fail
dEQP-GLES31.functional.separate_shader.interface.same_name_vertex_smooth_fragment_centroid,Fail
dEQP-GLES31.functional.separate_shader.interface.same_name_vertex_smooth_fragment_smooth,Fail
dEQP-GLES31.functional.separate_shader.pipeline.different_constant_separate_programs_add_both,Fail
dEQP-GLES31.functional.separate_shader.pipeline.different_constant_separate_programs_add_fragment,Fail
dEQP-GLES31.functional.separate_shader.pipeline.different_constant_separate_programs_add_vertex,Fail
dEQP-GLES31.functional.separate_shader.pipeline.different_constant_single_program_add_both,Fail
dEQP-GLES31.functional.separate_shader.pipeline.different_constant_single_program,Fail
dEQP-GLES31.functional.separate_shader.pipeline.different_uniform_separate_programs_add_fragment,Fail
dEQP-GLES31.functional.separate_shader.pipeline.different_uniform_separate_programs_add_vertex,Fail
dEQP-GLES31.functional.separate_shader.pipeline.different_uniform_separate_programs,Fail
dEQP-GLES31.functional.separate_shader.pipeline.different_uniform_single_program_add_both,Fail
dEQP-GLES31.functional.separate_shader.pipeline.same_constant_separate_programs_add_fragment,Fail
dEQP-GLES31.functional.separate_shader.pipeline.same_constant_separate_programs_add_vertex,Fail
dEQP-GLES31.functional.separate_shader.pipeline.same_constant_separate_programs,Fail
dEQP-GLES31.functional.separate_shader.pipeline.same_uniform_separate_programs_add_both,Fail
dEQP-GLES31.functional.separate_shader.pipeline.same_uniform_separate_programs_add_vertex,Fail
dEQP-GLES31.functional.separate_shader.pipeline.same_uniform_separate_programs,Fail
dEQP-GLES31.functional.separate_shader.program_uniform.separate_programs_add_both,Fail
dEQP-GLES31.functional.separate_shader.program_uniform.separate_programs_add_fragment,Fail
dEQP-GLES31.functional.separate_shader.program_uniform.separate_programs_add_vertex,Fail
dEQP-GLES31.functional.separate_shader.program_uniform.separate_programs,Fail
dEQP-GLES31.functional.separate_shader.program_uniform.single_program,Fail
dEQP-GLES31.functional.separate_shader.random.0,Fail
dEQP-GLES31.functional.separate_shader.random.100,Fail
dEQP-GLES31.functional.separate_shader.random.101,Fail
dEQP-GLES31.functional.separate_shader.random.102,Fail
dEQP-GLES31.functional.separate_shader.random.104,Fail
dEQP-GLES31.functional.separate_shader.random.108,Fail
dEQP-GLES31.functional.separate_shader.random.109,Fail
dEQP-GLES31.functional.separate_shader.random.10,Fail
dEQP-GLES31.functional.separate_shader.random.110,Fail
dEQP-GLES31.functional.separate_shader.random.111,Fail
dEQP-GLES31.functional.separate_shader.random.112,Fail
dEQP-GLES31.functional.separate_shader.random.113,Fail
dEQP-GLES31.functional.separate_shader.random.11,Fail
dEQP-GLES31.functional.separate_shader.random.120,Fail
dEQP-GLES31.functional.separate_shader.random.121,Fail
dEQP-GLES31.functional.separate_shader.random.122,Fail
dEQP-GLES31.functional.separate_shader.random.123,Fail
dEQP-GLES31.functional.separate_shader.random.124,Fail
dEQP-GLES31.functional.separate_shader.random.12,Fail
dEQP-GLES31.functional.separate_shader.random.13,Fail
dEQP-GLES31.functional.separate_shader.random.14,Fail
dEQP-GLES31.functional.separate_shader.random.15,Fail
dEQP-GLES31.functional.separate_shader.random.16,Fail
dEQP-GLES31.functional.separate_shader.random.17,Fail
dEQP-GLES31.functional.separate_shader.random.1,Fail
dEQP-GLES31.functional.separate_shader.random.20,Fail
dEQP-GLES31.functional.separate_shader.random.21,Fail
dEQP-GLES31.functional.separate_shader.random.22,Fail
dEQP-GLES31.functional.separate_shader.random.23,Fail
dEQP-GLES31.functional.separate_shader.random.24,Fail
dEQP-GLES31.functional.separate_shader.random.25,Fail
dEQP-GLES31.functional.separate_shader.random.26,Fail
dEQP-GLES31.functional.separate_shader.random.27,Fail
dEQP-GLES31.functional.separate_shader.random.28,Fail
dEQP-GLES31.functional.separate_shader.random.2,Fail
dEQP-GLES31.functional.separate_shader.random.31,Fail
dEQP-GLES31.functional.separate_shader.random.32,Fail
dEQP-GLES31.functional.separate_shader.random.33,Fail
dEQP-GLES31.functional.separate_shader.random.36,Fail
dEQP-GLES31.functional.separate_shader.random.37,Fail
dEQP-GLES31.functional.separate_shader.random.39,Fail
dEQP-GLES31.functional.separate_shader.random.3,Fail
dEQP-GLES31.functional.separate_shader.random.40,Fail
dEQP-GLES31.functional.separate_shader.random.41,Fail
dEQP-GLES31.functional.separate_shader.random.42,Fail
dEQP-GLES31.functional.separate_shader.random.43,Fail
dEQP-GLES31.functional.separate_shader.random.44,Fail
dEQP-GLES31.functional.separate_shader.random.48,Fail
dEQP-GLES31.functional.separate_shader.random.49,Fail
dEQP-GLES31.functional.separate_shader.random.4,Fail
dEQP-GLES31.functional.separate_shader.random.50,Fail
dEQP-GLES31.functional.separate_shader.random.51,Fail
dEQP-GLES31.functional.separate_shader.random.52,Fail
dEQP-GLES31.functional.separate_shader.random.53,Fail
dEQP-GLES31.functional.separate_shader.random.54,Fail
dEQP-GLES31.functional.separate_shader.random.5,Fail
dEQP-GLES31.functional.separate_shader.random.60,Fail
dEQP-GLES31.functional.separate_shader.random.61,Fail
dEQP-GLES31.functional.separate_shader.random.62,Fail
dEQP-GLES31.functional.separate_shader.random.63,Fail
dEQP-GLES31.functional.separate_shader.random.64,Fail
dEQP-GLES31.functional.separate_shader.random.70,Fail
dEQP-GLES31.functional.separate_shader.random.71,Fail
dEQP-GLES31.functional.separate_shader.random.72,Fail
dEQP-GLES31.functional.separate_shader.random.73,Fail
dEQP-GLES31.functional.separate_shader.random.74,Fail
dEQP-GLES31.functional.separate_shader.random.75,Fail
dEQP-GLES31.functional.separate_shader.random.76,Fail
dEQP-GLES31.functional.separate_shader.random.77,Fail
dEQP-GLES31.functional.separate_shader.random.80,Fail
dEQP-GLES31.functional.separate_shader.random.81,Fail
dEQP-GLES31.functional.separate_shader.random.82,Fail
dEQP-GLES31.functional.separate_shader.random.83,Fail
dEQP-GLES31.functional.separate_shader.random.84,Fail
dEQP-GLES31.functional.separate_shader.random.85,Fail
dEQP-GLES31.functional.separate_shader.random.86,Fail
dEQP-GLES31.functional.separate_shader.random.87,Fail
dEQP-GLES31.functional.separate_shader.random.88,Fail
dEQP-GLES31.functional.separate_shader.random.89,Fail
dEQP-GLES31.functional.separate_shader.random.90,Fail
dEQP-GLES31.functional.separate_shader.random.91,Fail
dEQP-GLES31.functional.separate_shader.random.93,Fail
dEQP-GLES31.functional.separate_shader.random.96,Fail
dEQP-GLES31.functional.separate_shader.random.97,Fail
dEQP-GLES31.functional.separate_shader.random.99,Fail

dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.ssbo_atomic_dispatch_2_calls_32k_invocations,Fail

dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth_component16.gather_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.depth_compare_mode.depth_component16.linear_size_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.bgra.linear_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.bgra.linear_size_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.bgra.nearest_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.bgra.nearest_size_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgb8_etc2.gather_size_not_tile_multiple,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgb8_etc2.gather_size_tile_multiple,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgb8_etc2.linear_size_not_tile_multiple,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgb8_etc2.linear_size_tile_multiple,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgb8_etc2.nearest_size_not_tile_multiple,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgb8_etc2.nearest_size_tile_multiple,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgb8_punchthrough_alpha1_etc2.gather_size_not_tile_multiple,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgb8_punchthrough_alpha1_etc2.gather_size_tile_multiple,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgb8_punchthrough_alpha1_etc2.linear_size_not_tile_multiple,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgb8_punchthrough_alpha1_etc2.linear_size_tile_multiple,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgb8_punchthrough_alpha1_etc2.nearest_size_not_tile_multiple,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgb8_punchthrough_alpha1_etc2.nearest_size_tile_multiple,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.compressed_rgba8_etc2_eac.gather_size_not_tile_multiple,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.depth24_stencil8_sample_stencil.nearest_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.depth_component32f.nearest_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.luminance_alpha.gather_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.r16i.nearest_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.r16ui.nearest_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.r16ui.nearest_size_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.r32ui.nearest_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.r8.gather_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.r8.gather_size_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.r8_snorm.linear_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.r8_snorm.nearest_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.r8_snorm.nearest_size_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.rg32ui.nearest_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.rg32ui.nearest_size_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.rgb10_a2.linear_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.rgb10_a2.nearest_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.rgb10_a2.nearest_size_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.rgb16f.linear_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.rgb16f.linear_size_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.rgb16f.nearest_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.rgb16f.nearest_size_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.rgb16i.nearest_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.rgb16ui.nearest_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.rgb16ui.nearest_size_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.rgb565.gather_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.rgb565.gather_size_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.rgb8i.nearest_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.rgba32ui.nearest_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.rgba4.linear_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.rgba4.nearest_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.rgba4.nearest_size_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.rgba8i.nearest_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.rgba8_snorm.gather_size_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.formats.rgba8_snorm.gather_size_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.compressed_color.linear.s_clamp_to_edge_t_clamp_to_border_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.compressed_color.linear.s_clamp_to_edge_t_clamp_to_border_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.compressed_color.nearest.s_mirrored_repeat_t_clamp_to_border_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.compressed_color.nearest.s_mirrored_repeat_t_clamp_to_border_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.compressed_color.nearest.s_repeat_t_clamp_to_border_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.float_color.nearest.s_mirrored_repeat_t_clamp_to_border_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.float_color.nearest.s_mirrored_repeat_t_clamp_to_border_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.float_color.nearest.s_repeat_t_clamp_to_border_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.int_color.nearest.s_mirrored_repeat_t_clamp_to_border_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.int_color.nearest.s_mirrored_repeat_t_clamp_to_border_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.int_color.nearest.s_repeat_t_clamp_to_border_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.snorm_color.gather.s_clamp_to_edge_t_clamp_to_border_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.snorm_color.gather.s_clamp_to_edge_t_clamp_to_border_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.snorm_color.linear.s_mirrored_repeat_t_clamp_to_border_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.snorm_color.linear.s_mirrored_repeat_t_clamp_to_border_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.snorm_color.linear.s_repeat_t_clamp_to_border_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.snorm_color.linear.s_repeat_t_clamp_to_border_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.snorm_color.nearest.s_clamp_to_edge_t_clamp_to_border_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.unorm_depth.gather.s_clamp_to_edge_t_clamp_to_border_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.float_color.nearest.s_clamp_to_border_t_clamp_to_border_r_clamp_to_border_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.float_color.nearest.s_clamp_to_border_t_clamp_to_border_r_clamp_to_border_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.float_color.nearest.s_clamp_to_border_t_clamp_to_border_r_repeat_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.float_color.nearest.s_clamp_to_border_t_clamp_to_border_r_repeat_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.float_color.nearest.s_mirrored_repeat_t_clamp_to_border_r_repeat_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.uint_color.nearest.s_clamp_to_border_t_clamp_to_border_r_clamp_to_border_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.unorm_color.linear.s_clamp_to_border_t_clamp_to_border_r_clamp_to_border_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.unorm_color.linear.s_clamp_to_border_t_clamp_to_border_r_clamp_to_border_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.unorm_color.linear.s_clamp_to_border_t_clamp_to_border_r_repeat_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.unorm_color.linear.s_clamp_to_border_t_clamp_to_border_r_repeat_pot,Fail
dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_3d.unorm_color.linear.s_mirrored_repeat_t_clamp_to_border_r_repeat_npot,Fail
dEQP-GLES31.functional.texture.border_clamp.sampler.float_color,Fail
dEQP-GLES31.functional.texture.border_clamp.sampler.int_color,Fail
dEQP-GLES31.functional.texture.border_clamp.sampler.snorm_color,Fail
dEQP-GLES31.functional.texture.border_clamp.sampler.uint_color,Fail
dEQP-GLES31.functional.texture.border_clamp.sampler.unorm_color,Fail
dEQP-GLES31.functional.texture.border_clamp.unused_channels.compressed_r11_eac,Fail
dEQP-GLES31.functional.texture.border_clamp.unused_channels.depth24_stencil8_sample_depth,Fail
dEQP-GLES31.functional.texture.border_clamp.unused_channels.depth24_stencil8_sample_stencil,Fail
dEQP-GLES31.functional.texture.border_clamp.unused_channels.depth32f_stencil8_sample_stencil,Fail
dEQP-GLES31.functional.texture.border_clamp.unused_channels.luminance,Fail
dEQP-GLES31.functional.texture.border_clamp.unused_channels.r16i,Fail
dEQP-GLES31.functional.texture.border_clamp.unused_channels.rg32f,Fail
dEQP-GLES31.functional.texture.border_clamp.unused_channels.rg8_snorm,Fail
dEQP-GLES31.functional.texture.border_clamp.unused_channels.rgb8,Fail
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.20,Fail

# Draws white instead of gradient
KHR-GLES2.core.internalformat.copy_tex_image.alpha8_oes,Fail
KHR-GLES2.core.internalformat.copy_tex_image.alpha,Fail
KHR-GLES3.core.internalformat.copy_tex_image.alpha,Fail
KHR-GLES31.core.internalformat.copy_tex_image.alpha,Fail



# "Invalid array size was returned. at es31cArrayOfArraysTests.cpp:4779"
# msm 900000.mdss: [drm:a5xx_irq] *ERROR* gpu fault ring 0 fence 2c54ef status E40801C1 rb 0162/0162 ib1 000000000104B000/0000 ib2 000000000104C000/0000
KHR-GLES31.core.arrays_of_arrays.InteractionFunctionCalls1,Fail
KHR-GLES31.core.arrays_of_arrays.InteractionFunctionCalls2,Fail

# "../src/gallium/drivers/freedreno/a5xx/fd5_emit.c:82: fd5_emit_const_bo: Assertion `dst_off % 4 == 0' failed."
KHR-GLES31.core.draw_indirect.advanced-twoPass-transformFeedback-arrays,Fail
KHR-GLES31.core.draw_indirect.advanced-twoPass-transformFeedback-elements,Fail


# Seems to be applying clamp_to_edge at the wrong time?
KHR-GLES31.core.gpu_shader5.texture_gather_offset_color_clamp_to_edge,Fail
KHR-GLES31.core.gpu_shader5.texture_gather_offset_depth_clamp_edge,Fail

# "drawTestCompute failed expected: RGBA(4, 3, 2, 1) actual: RGBA(0, 255, 0, 255)"
KHR-GLES31.core.layout_binding.sampler2DArray_layout_binding_texture_ComputeShader,Fail
KHR-GLES31.core.layout_binding.sampler2D_layout_binding_texture_ComputeShader,Fail
KHR-GLES31.core.layout_binding.sampler3D_layout_binding_texture_ComputeShader,Fail

KHR-GLES31.core.shader_atomic_counters.advanced-usage-multidim-array-large,Fail


# Several "Byte at index <n> is 0x00 should be 0x<ab>"
KHR-GLES31.core.shader_storage_buffer_object.basic-stdLayout_UBO_SSBO-case2-cs,Fail

KHR-GLES31.core.shader_storage_buffer_object.basic-syntax-cs,Fail

KHR-GLES31.core.texture_border_clamp.Texture2DArrayCompressed,Fail
KHR-GLES31.core.texture_border_clamp.Texture2DArrayR32I,Fail
KHR-GLES31.core.texture_border_clamp.Texture2DArrayR32UI,Fail
KHR-GLES31.core.texture_border_clamp.Texture2DArrayRGBA32F,Fail
KHR-GLES31.core.texture_border_clamp.Texture2DArrayRGBA8,Fail
KHR-GLES31.core.texture_border_clamp.Texture2DCompressed,Fail
KHR-GLES31.core.texture_border_clamp.Texture2DDC16,Fail
KHR-GLES31.core.texture_border_clamp.Texture2DDC32F,Fail
KHR-GLES31.core.texture_border_clamp.Texture2DR32I,Fail
KHR-GLES31.core.texture_border_clamp.Texture2DR32UI,Fail
KHR-GLES31.core.texture_border_clamp.Texture2DRGBA32F,Fail
KHR-GLES31.core.texture_border_clamp.Texture2DRGBA8,Fail
KHR-GLES31.core.texture_border_clamp.Texture3DR32I,Fail
KHR-GLES31.core.texture_border_clamp.Texture3DR32UI,Fail
KHR-GLES31.core.texture_border_clamp.Texture3DRGBA32F,Fail
KHR-GLES31.core.texture_border_clamp.Texture3DRGBA8,Fail

# msm 900000.mdss: [drm:a5xx_irq] *ERROR* gpu fault ring 0 fence 2c54ef status E40801C1 rb 0162/0162 ib1 000000000104B000/0000 ib2 000000000104C000/0000
KHR-GLES31.core.texture_buffer.texture_buffer_atomic_functions,Fail


# Many failures, across formats
KHR-GLES3.copy_tex_image_conversions.required.cubemap_posx_cubemap_posx,Fail
KHR-GLES3.copy_tex_image_conversions.required.cubemap_posx_texture2d,Fail
KHR-GLES3.copy_tex_image_conversions.required.renderbuffer_cubemap_posx,Fail
KHR-GLES3.copy_tex_image_conversions.required.renderbuffer_texture2d,Fail
KHR-GLES3.copy_tex_image_conversions.required.texture2d_cubemap_posx,Fail
KHR-GLES3.copy_tex_image_conversions.required.texture2d_texture2d,Fail
KHR-GLES3.copy_tex_image_conversions.required.texture3d_cubemap_posx,Fail
KHR-GLES3.copy_tex_image_conversions.required.texture3d_texture2d,Fail

KHR-GLES3.packed_depth_stencil.blit.depth24_stencil8,Fail
KHR-GLES3.packed_depth_stencil.blit.depth32f_stencil8,Fail

# "Non-integer comparison: 1, 0, 18, 1e-05: 0.142857 == 0: not equal.
#  Copy stage: Gradient comparison failed during ReadPixels for input = [GL_RG, GL_FLOAT] output = [GL_RED, GL_FLOAT]"
KHR-GLES3.packed_pixels.pbo_rectangle.rg32f,Fail
# " Integer comparison: 1, 0, 18: 306783392 == 0: not equal.
#   Copy stage: Gradient comparison failed during ReadPixels for input = [GL_RG_INTEGER, GL_INT] output = [GL_RED_INTEGER, GL_INT]"
KHR-GLES3.packed_pixels.pbo_rectangle.rg32i,Fail
KHR-GLES3.packed_pixels.pbo_rectangle.rg32ui,Fail
KHR-GLES3.packed_pixels.pbo_rectangle.rgb16f,Fail
KHR-GLES3.packed_pixels.pbo_rectangle.rgba16f,Fail
KHR-GLES3.packed_pixels.pbo_rectangle.rgba16i,Fail
KHR-GLES3.packed_pixels.pbo_rectangle.rgba16ui,Fail
KHR-GLES3.packed_pixels.pbo_rectangle.rgba32f,Fail
KHR-GLES3.packed_pixels.pbo_rectangle.rgba32i,Fail
KHR-GLES3.packed_pixels.pbo_rectangle.rgba32ui,Fail

KHR-GLES3.packed_pixels.rectangle.rg32f,Fail
KHR-GLES3.packed_pixels.rectangle.rg32i,Fail
KHR-GLES3.packed_pixels.rectangle.rg32ui,Fail
KHR-GLES3.packed_pixels.rectangle.rgb16f,Fail
KHR-GLES3.packed_pixels.rectangle.rgba16f,Fail
KHR-GLES3.packed_pixels.rectangle.rgba16i,Fail
KHR-GLES3.packed_pixels.rectangle.rgba16ui,Fail
KHR-GLES3.packed_pixels.rectangle.rgba32f,Fail
KHR-GLES3.packed_pixels.rectangle.rgba32i,Fail
KHR-GLES3.packed_pixels.rectangle.rgba32ui,Fail
KHR-GLES3.packed_pixels.varied_rectangle.rg32f,Fail
KHR-GLES3.packed_pixels.varied_rectangle.rg32i,Fail
KHR-GLES3.packed_pixels.varied_rectangle.rg32ui,Fail
KHR-GLES3.packed_pixels.varied_rectangle.rgb16f,Fail
KHR-GLES3.packed_pixels.varied_rectangle.rgba16f,Fail
KHR-GLES3.packed_pixels.varied_rectangle.rgba16i,Fail
KHR-GLES3.packed_pixels.varied_rectangle.rgba16ui,Fail
KHR-GLES3.packed_pixels.varied_rectangle.rgba32f,Fail
KHR-GLES3.packed_pixels.varied_rectangle.rgba32i,Fail
KHR-GLES3.packed_pixels.varied_rectangle.rgba32ui,Fail


glx@glx-make-current,Crash
glx@glx-multi-window-single-context,Fail
glx@glx-swap-pixmap-bad,Fail
glx@glx-visuals-depth -pixmap,Crash
glx@glx-visuals-stencil -pixmap,Crash
glx@glx_arb_create_context_es2_profile@invalid opengl es version,Fail
glx@glx_arb_create_context_no_error@no error,Fail
glx@glx_arb_create_context_robustness@invalid reset notification strategy,Fail
glx@glx_arb_sync_control@swapbuffersmsc-divisor-zero,Fail
glx@glx_arb_sync_control@waitformsc,Fail
glx@glx_ext_import_context@free context,Fail
glx@glx_ext_import_context@get context id,Fail
glx@glx_ext_import_context@get current display,Fail
glx@glx_ext_import_context@import context- multi process,Fail
glx@glx_ext_import_context@import context- single process,Fail
glx@glx_ext_import_context@imported context has same context id,Fail
glx@glx_ext_import_context@make current- multi process,Fail
glx@glx_ext_import_context@make current- single process,Fail
glx@glx_ext_import_context@query context info,Fail
shaders@glsl-bug-110796,Fail
shaders@glsl-predication-on-large-array,Fail
shaders@point-vertex-id divisor,Crash
shaders@point-vertex-id gl_instanceid,Crash
shaders@point-vertex-id gl_instanceid divisor,Crash
shaders@point-vertex-id gl_vertexid,Crash
shaders@point-vertex-id gl_vertexid divisor,Crash
shaders@point-vertex-id gl_vertexid gl_instanceid,Crash
shaders@point-vertex-id gl_vertexid gl_instanceid divisor,Crash
spec@arb_depth_buffer_float@fbo-clear-formats stencil,Fail
spec@arb_depth_buffer_float@fbo-clear-formats stencil@GL_DEPTH32F_STENCIL8,Fail
spec@arb_depth_buffer_float@fbo-depthstencil-gl_depth32f_stencil8-blit,Fail
spec@arb_depth_buffer_float@fbo-depthstencil-gl_depth32f_stencil8-copypixels,Fail
spec@arb_depth_buffer_float@fbo-stencil-gl_depth32f_stencil8-blit,Fail
spec@arb_depth_buffer_float@fbo-stencil-gl_depth32f_stencil8-copypixels,Fail
spec@arb_draw_buffers@arb_draw_buffers-state_change,Fail
spec@arb_enhanced_layouts@linker@component-layout@intrastage-vs,Fail
spec@arb_enhanced_layouts@linker@component-layout@vs-to-fs,Fail
spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit depth_stencil gl_depth24_stencil8,Fail
spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit depth_stencil gl_depth32f_stencil8,Fail
spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_depth24_stencil8,Fail
spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_depth32f_stencil8,Fail
spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index1,Fail
spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index16,Fail
spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index4,Fail
spec@arb_framebuffer_object@arb_framebuffer_object-depth-stencil-blit stencil gl_stencil_index8,Fail
spec@arb_framebuffer_object@framebuffer-blit-levels draw stencil,Fail
spec@arb_framebuffer_object@framebuffer-blit-levels read stencil,Fail
spec@arb_map_buffer_alignment@arb_map_buffer_alignment-map-invalidate-range,Fail
spec@arb_occlusion_query@occlusion_query_order,Fail
spec@arb_point_sprite@arb_point_sprite-interactions 1.0,Fail
spec@arb_separate_shader_objects@atomic counter,Fail
spec@arb_separate_shader_objects@400 combinations by location,Fail
spec@arb_separate_shader_objects@400 combinations by name,Fail
spec@arb_texture_rectangle@1-1-linear-texture,Fail
spec@arb_timer_query@query gl_timestamp,Fail
spec@arb_timer_query@timestamp-get,Fail
spec@arb_transform_feedback3@gl_skipcomponents1-1,Fail
spec@arb_transform_feedback3@gl_skipcomponents1-2,Fail
spec@arb_transform_feedback3@gl_skipcomponents1-3,Fail
spec@arb_transform_feedback3@gl_skipcomponents1-gl_nextbuffer,Fail
spec@arb_transform_feedback3@gl_skipcomponents1234,Fail
spec@arb_transform_feedback3@gl_skipcomponents2,Fail
spec@arb_transform_feedback3@gl_skipcomponents3,Fail
spec@arb_transform_feedback3@gl_skipcomponents4,Fail
spec@arb_transform_feedback_instanced@draw-auto instanced,Fail
spec@arb_vertex_type_2_10_10_10_rev@attrib-p-type-size-match,Fail
spec@egl 1.4@eglterminate then unbind context,Fail
spec@egl_chromium_sync_control@conformance,Fail
spec@egl_chromium_sync_control@conformance@eglGetSyncValuesCHROMIUM_msc_and_sbc_test,Fail
spec@egl_ext_protected_content@conformance,Fail
spec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_depth_component24,Fail
spec@egl_khr_gl_image@egl_khr_gl_renderbuffer_image-clear-shared-image gl_rgba,Fail
spec@egl_khr_surfaceless_context@viewport,Fail
spec@egl_mesa_configless_context@basic,Fail
spec@ext_framebuffer_blit@fbo-blit-check-limits,Fail
spec@ext_framebuffer_object@fbo-alphatest-nocolor,Fail
spec@ext_framebuffer_object@fbo-alphatest-nocolor-ff,Fail
spec@ext_framebuffer_object@fbo-blending-snorm,Fail
spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index1-blit,Fail
spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index1-copypixels,Fail
spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index16-blit,Fail
spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index16-copypixels,Fail
spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index4-blit,Fail
spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index4-copypixels,Fail
spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index8-blit,Fail
spec@ext_framebuffer_object@fbo-stencil-gl_stencil_index8-copypixels,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-export,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_p010,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_p012,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_p016,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y210,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y212,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y216,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y412,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_y416,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_uyvy,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yuyv,Fail
spec@ext_packed_depth_stencil@fbo-clear-formats stencil@GL_DEPTH_STENCIL,Fail
spec@ext_packed_depth_stencil@fbo-clear-formats stencil,Fail
spec@ext_packed_depth_stencil@fbo-clear-formats stencil@GL_DEPTH24_STENCIL8,Fail
spec@ext_packed_depth_stencil@fbo-depthstencil-gl_depth24_stencil8-blit,Fail
spec@ext_packed_depth_stencil@fbo-stencil-gl_depth24_stencil8-blit,Fail
spec@ext_packed_depth_stencil@fbo-stencil-gl_depth24_stencil8-copypixels,Fail
spec@ext_packed_float@query-rgba-signed-components,Fail
spec@ext_render_snorm@render@format 0x8f94 read fail,Fail
spec@ext_render_snorm@render@format 0x8f95 read fail,Fail
spec@ext_render_snorm@render@format 0x8f97 read fail,Fail
spec@ext_transform_feedback2@draw-auto,Fail
spec@ext_transform_feedback@max-varyings,Fail

# Probably regressed with !14643
spec@ext_transform_feedback@builtin-varyings gl_clipdistance,Fail
spec@ext_transform_feedback@builtin-varyings gl_clipdistance[1]-no-subscript,Fail
spec@ext_transform_feedback@builtin-varyings gl_clipdistance[2]-no-subscript,Fail
spec@ext_transform_feedback@builtin-varyings gl_clipdistance[3]-no-subscript,Fail
spec@ext_transform_feedback@builtin-varyings gl_clipdistance[4]-no-subscript,Fail
spec@ext_transform_feedback@builtin-varyings gl_clipdistance[5]-no-subscript,Fail
spec@ext_transform_feedback@builtin-varyings gl_clipdistance[6]-no-subscript,Fail
spec@ext_transform_feedback@builtin-varyings gl_clipdistance[7]-no-subscript,Fail
spec@ext_transform_feedback@builtin-varyings gl_clipdistance[8]-no-subscript,Fail

spec@ext_transform_feedback@generatemipmap prims_generated,Fail
spec@ext_transform_feedback@immediate-reuse,Fail
spec@ext_transform_feedback@immediate-reuse-index-buffer,Fail
spec@ext_transform_feedback@immediate-reuse-uniform-buffer,Fail
spec@ext_transform_feedback@tessellation line_loop flat_first,Fail
spec@ext_transform_feedback@tessellation line_loop flat_last,Fail
spec@ext_transform_feedback@tessellation line_loop monochrome,Fail
spec@ext_transform_feedback@tessellation line_loop smooth,Fail
spec@ext_transform_feedback@tessellation line_strip flat_first,Fail
spec@ext_transform_feedback@tessellation line_strip flat_last,Fail
spec@ext_transform_feedback@tessellation line_strip monochrome,Fail
spec@ext_transform_feedback@tessellation line_strip smooth,Fail
spec@ext_transform_feedback@tessellation lines flat_first,Fail
spec@ext_transform_feedback@tessellation lines flat_last,Fail
spec@ext_transform_feedback@tessellation lines monochrome,Fail
spec@ext_transform_feedback@tessellation lines smooth,Fail
spec@ext_transform_feedback@tessellation points flat_first,Fail
spec@ext_transform_feedback@tessellation points flat_last,Fail
spec@ext_transform_feedback@tessellation points monochrome,Fail
spec@ext_transform_feedback@tessellation points smooth,Fail
spec@ext_transform_feedback@tessellation polygon flat_first,Fail
spec@ext_transform_feedback@tessellation polygon flat_last,Fail
spec@ext_transform_feedback@tessellation polygon monochrome,Fail
spec@ext_transform_feedback@tessellation polygon smooth,Fail
spec@ext_transform_feedback@tessellation polygon wireframe,Fail
spec@ext_transform_feedback@tessellation quad_strip flat_first,Fail
spec@ext_transform_feedback@tessellation quad_strip flat_last,Fail
spec@ext_transform_feedback@tessellation quad_strip monochrome,Fail
spec@ext_transform_feedback@tessellation quad_strip smooth,Fail
spec@ext_transform_feedback@tessellation quad_strip wireframe,Fail
spec@ext_transform_feedback@tessellation quads flat_first,Fail
spec@ext_transform_feedback@tessellation quads flat_last,Fail
spec@ext_transform_feedback@tessellation quads monochrome,Fail
spec@ext_transform_feedback@tessellation quads smooth,Fail
spec@ext_transform_feedback@tessellation quads wireframe,Fail
spec@ext_transform_feedback@tessellation triangle_fan flat_first,Fail
spec@ext_transform_feedback@tessellation triangle_fan flat_last,Fail
spec@ext_transform_feedback@tessellation triangle_fan monochrome,Fail
spec@ext_transform_feedback@tessellation triangle_fan smooth,Fail
spec@ext_transform_feedback@tessellation triangle_fan wireframe,Fail
spec@ext_transform_feedback@tessellation triangle_strip flat_first,Fail
spec@ext_transform_feedback@tessellation triangle_strip flat_last,Fail
spec@ext_transform_feedback@tessellation triangle_strip monochrome,Fail
spec@ext_transform_feedback@tessellation triangle_strip smooth,Fail
spec@ext_transform_feedback@tessellation triangle_strip wireframe,Fail
spec@ext_transform_feedback@tessellation triangles flat_first,Fail
spec@ext_transform_feedback@tessellation triangles flat_last,Fail
spec@ext_transform_feedback@tessellation triangles monochrome,Fail
spec@ext_transform_feedback@tessellation triangles smooth,Fail
spec@ext_transform_feedback@tessellation triangles wireframe,Fail

# MESA: error: ir3_ra() failed!
spec@glsl-1.10@execution@temp-array-indexing@glsl-fs-giant-temp-array,Fail
spec@glsl-1.10@execution@temp-array-indexing@glsl-vs-giant-temp-array,Fail

spec@glsl-1.10@execution@algebraic@glsl-algebraic-logicand-false,Fail
spec@glsl-1.10@execution@built-in-functions@fs-op-uplus-ivec2,Fail
spec@glsl-1.10@execution@interpolation@interpolation-none-gl_backsecondarycolor-flat-fixed,Fail
spec@glsl-1.10@execution@samplers@glsl-fs-shadow2d-07,Fail
spec@glsl-1.30@execution@built-in-functions@fs-atanh-float,Fail

# Probably regressed with !14643
# msm 900000.mdss: [drm:a5xx_irq] *ERROR* gpu fault ring 0 fence 13b4d status C10001C3 rb 1872/1872 ib1 000000000105F000/0000 ib2 000000000105E000/0000
# msm 900000.mdss: [drm:recover_worker] *ERROR* A530: hangcheck recover!
# msm 900000.mdss: [drm:recover_worker] *ERROR* A530: offending task: shader_run:sq0 (/piglit/bin/shader_runner tests/spec/glsl-1.20/execution/clipping/vs-clip-vertex-enables.shader_test -auto -fbo)"
spec@glsl-1.20@execution@clipping@fixed-clip-enables,Fail
spec@glsl-1.20@execution@clipping@vs-clip-vertex-enables,Fail
spec@glsl-1.30@execution@clipping@vs-clip-distance-enables,Fail


spec@glsl-1.30@execution@texelfetch fs sampler3d 1x129x9-98x129x9,Fail
spec@glsl-1.30@execution@texelfetch fs sampler3d 98x129x1-98x129x9,Fail
spec@glsl-1.30@execution@texelfetch fs sampler3d 98x1x9-98x129x9,Fail

spec@intel_performance_query@intel_performance_query-issue_2235,Fail
spec@khr_texture_compression_astc@array-gl,Fail
spec@khr_texture_compression_astc@array-gl@12x12 Block Dim,Fail
spec@khr_texture_compression_astc@array-gl@5x5 Block Dim,Fail
spec@khr_texture_compression_astc@array-gles,Fail
spec@khr_texture_compression_astc@array-gles@12x12 Block Dim,Fail
spec@khr_texture_compression_astc@array-gles@5x5 Block Dim,Fail

spec@nv_copy_image@nv_copy_image-formats,Fail
spec@nv_copy_image@nv_copy_image-formats@Source: GL_DEPTH32F_STENCIL8/Destination: GL_DEPTH32F_STENCIL8,Fail
spec@glsl-1.30@execution@fs-large-local-array-vec2,Fail
spec@glsl-1.30@execution@fs-large-local-array-vec3,Fail
spec@glsl-1.30@execution@fs-large-local-array-vec4,Fail
spec@arb_texture_buffer_object@texture-buffer-size-clamp,Fail

# https://gitlab.freedesktop.org/mesa/mesa/-/issues/7159
spec@arb_uniform_buffer_object@execution@shared-struct-array-array-array-struct,Fail
spec@arb_uniform_buffer_object@execution@std140-struct-array-array-array-struct,Fail
spec@arb_uniform_buffer_object@execution@shared-array-struct-array-struct,Fail
spec@arb_uniform_buffer_object@execution@std140-array-struct-array-struct,Fail
spec@arb_uniform_buffer_object@execution@std140-row_major-struct-array-mat4x4,Fail
