<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">

<OpenGLAPI>

<category name="GL_OES_EGL_image">

    <function name="EGLImageTargetTexture2DOES" offset="assign">
        <param name="target" type="GLenum"/>
        <param name="writeOffset" type="GLvoid *"/>
    </function>

    <function name="EGLImageTargetRenderbufferStorageOES" offset="assign">
        <param name="target" type="GLenum"/>
        <param name="writeOffset" type="GLvoid *"/>
    </function>

</category>

</OpenGLAPI>
